Still Riding High

In response to another AICN talkbacker, I wound up having an idea I felt was worth bringing here as a continuation of my previous post:


These days we see so many filmmakers

in genre cinema talking about how it was always their dream to adapt this or that comic book or Japanese property... What about the guys like Luc Besson, who have been developing stuff like the 5th Element since they were eight? Has creative geekdom gone the way of the dodo? When I'm not writing movies, I wind up writing tabletop RPG's - all those ideas and images funneled into me when I was a boy congealed, morphed, and became other ideas and images, right? But so much of fan culture is about preserving the integrity of a brand... A certain look, or a certain character. Plus, video games are inherently less creative and more problem-solving for the audience than the kinds of toys my generation played with as kids... My Star Wars action figures wound up doing some very un-Star Warsy things, you know? With the toys of today, that kind of creative cross-breeding doesn't really happen. Has the media created a culture of adapters and developers, rather than creators?
 
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